> GCU Hackathon
A hackathon is where innovation meets collaboration — the race to build, create, and solve real-world problems begins here!
>Rules
1. Participants may register individually or as a team (max 4 members per team).
2. Teams must consist of at least one student from a technical degree background but may include non-technical members.
3. All the participants have to register themselves via the registration link or via On-Spot registration (Before the event).
4. You can only participate in one team.


Once you’re registered, you cannot change teams.
5. All projects must be completed within the duration of the hackathon. Projects must be functional and executable by the end of the hackathon.
6. Participants may use any programming language, framework, or tool they prefer, but the project has to be functional.
7. The theme of the hackathon will be announced soon on our official website. All projects must align with this theme.
8. Any project that involves illegal activities, promotes harm, or violates any ethical standards will be disqualified.
9. Collaboration, communication and effective teamwork are encouraged, but please ensure that all members actively contribute to the project.
10. You may use online resources, libraries, and APIs, but the final implementation must be your own work.
11. Hardware or software requirements (e.g., APIs, servers) will be the responsibility of the participating team. Organizers will not be responsible for any such issues.
Event Image
EVENT DETAILS
Date: 6 March, 2025
Time: 11 am onwards
Venue: TBD (GCU campus)
Participation Fee: INR 200/- per team (On Spot Collection after Online Registration)

Prize Details:

  • Winner: Rs. 10,000/-
  • 1st Runners-up: Rs. 5,000/-

Contact:

  • Mr. Adarsh Pradhan: +91-9864364161
  • Mr. Manav Sharma: +91-7576947656
  • Ms. Gitanjali Devi: +91-8136023414
  • Ms. Dharitri Sarkar: +91-8721948656
Evaluation Criteria
1. Innovation: How creative and unique is the solution?


2. Technical Implementation: How well is the project built technically?


3. Design: User experience, UI/UX, and visual appeal.


4. Impact: How much of a real-world impact does the project have?


5. Presentation: Clarity and effectiveness in communicating the project idea.

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Euphuism 2025